using System;
using System.Collections.Generic;
using System.Text;
using PhilExampleCrawler.Common.TCP.Enums;
using PhilExampleCrawler.Common.TCP.Interface;

namespace PhilExampleCrawler.Common.TCP.Packets
{
    //TODO: struct or class? LoadData can be anything so i think class is better
    public class BasePacket
    {
        public ISerializableLoad LoadData { get; set; }

        public BasePacket() { }
        public BasePacket(ISerializableLoad loadData)
        {
            LoadData = loadData;
        }
    }
}
